Make State a class and add Graph::mutated() - #589
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wbernoudy
marked this pull request as ready for review
July 31, 2026 19:22
arcondello
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Aug 4, 2026
| struct Decision {}; | ||
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| class Graph { | ||
| friend class State; |
| return node_data_[index]; | ||
| } | ||
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| void resize(ssize_t size) { node_data_.resize(size); } |
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Since we're granting friendship to Graph, do we want to make this private?
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| std::span<const DecisionNode*> Graph::mutated(State& state) const { | ||
| // We will want to eventually replace this implementation with an approach where |
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IMO we want to do this as part of this PR. Probably means keeping a boolean array of flags as well to determine which decisions have already been added?
| friend class Graph; | ||
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| public: | ||
| State(ssize_t size = 0) : node_data_(size) {} |
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Do we want to make the constructors private since we're granting friendship to Graph? We might want to leave the default (empty) constructor public for Cython reasons.
arcondello
reviewed
Aug 4, 2026
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| void resize(ssize_t size) { node_data_.resize(size); } | ||
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| ssize_t size() const { return node_data_.size(); } |
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Need to include dwave-optimization/common.hpp for ssize_t, this will fix the current windows failures.
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What does this implement/fix?
This PR adds the
Graph::mutated()method which returns the list of decision nodes with "pending" changes (see docstring for more details). It also makesStatea class rather than an alias to a vector of data pointers in order to help implementGraph::mutated().Additional information
For now, I left the implementation of
Graph::mutated()simple, and it will return only decision nodes, and not specific successors ofDisjointListsNodeandDisjointBitSetsNode. However, if we plan to use this directly withdescendants()/propagate()etc., we may need to consider returning specific successors because of the known performance hit on models with large amounts of lists/sets on individualDisjointListsNode/DisjointBitSetsNodes.AI Generation Disclosure
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